By David Stephen
Sedona, AZ – The entrapment of gambling addiction—labeled in the DSM—as an impulse control disorder could be better dueled with proportionality displays of concurrent relays in the human mind.
Simply, if it is possible to see an estimated pathway of what could occur in mind before, during, and after gambling, it might be possible to have better control against its grip.
Assuming that there are destinations in the human mind, where the memory of consequences is, it can be assumed that gambling addiction sometimes prevents relays from going there, or when it does, it occurs with little to no attention time, or re-visits.
Often, fear in the human mind could be acquired in an experience, reflexively. Sometimes, before consequences or after. However, caution is often developed for risky or dangerous things due to consequences.
Online sports betting is already rampant, if there is a way that the major platforms would at least display a conceptual relay of what is occurring in the mind, in blocks of anticipation, reward, likelihood, mood, persistence and consequences, it could augment how players know what they might be exposed to—engaging in gambling.
The blocks and probabilities would ensure that the mind’s action is roughly transparent, so products, no matter how they are reviewed, would be near fair and within consent of the mind, for players.
There is recent feature on Fortune, DraftKings CEO rebuffs argument that AI could make sports betting more addictive: ‘There is some onus on the individual’, stating that, “To curb harmful fixations, Robins said the company offers tools that enable users to create limits for themselves, such as capping their monthly spending or time spent betting. DraftKings also employs a team dedicated to assessing high-risk users. If the team notices a client is betting for too long or spending a concerning amount of money, for instance, an employee reaches out to create some friction and assess the harm. Robins added that DraftKings’ advertisements list resources in its fine print, such as a help hotline for gambling addiction.”
How does the human mind set up intentionality and consequences, at least conceptually, to show players what they risk? How do other consequences of gambling addiction to loved ones, health and society relay in the mind? How can blocks of what goes on in the mind, be followed into lived experiences?
Large language models may be useful in displaying some pathways of the mind, against gambling addiction, especially the weakening of attention and intentionality, when pleasure is directed in one area and intentionality wanes.
The human mind could become a major solution to fight gambling addiction, with displays of some places within, and how relays get or leave there, to show its dominance, risk, exposure and centrality—so as to help some users connect parallels [conceptually] in real time and through their experience, for some ease or reduction with time.